Next-Gen Massive Virtual Texturing for Unity Pro
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- Unity5 64bit DllNotFoundException [SOLVED]
by Diogo Teixeira » Thu Nov 20, 2014 6:25 pm
- 4 Replies
- 21568 Views
- Last post by Diogo Teixeira
Mon Dec 01, 2014 10:30 pm
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- Building Virtual Texture yields unpredictive results
by ChezDoodles » Fri Nov 30, 2018 3:18 pm
- 10 Replies
- 343326 Views
- Last post by Ricardo Teixeira
Thu Dec 06, 2018 12:15 pm
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- Terrain paint
by private_fox » Sat Sep 01, 2018 7:42 am
- 1 Replies
- 6309 Views
- Last post by Ricardo Teixeira
Sat Sep 01, 2018 2:24 pm
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- iOS - Android
by ChezDoodles » Sun Jan 28, 2018 1:08 pm
- 1 Replies
- 6837 Views
- Last post by Ricardo Teixeira
Sun Jan 28, 2018 4:09 pm
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- Textures wont load with DrawMeshInstanced on build
by codehorizon » Wed Oct 04, 2017 1:48 pm
- 1 Replies
- 6725 Views
- Last post by Ricardo Teixeira
Wed Oct 04, 2017 2:36 pm
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- Asset Bundles
by ABorodyuk » Wed Apr 05, 2017 12:03 pm
- 3 Replies
- 8242 Views
- Last post by Ricardo Teixeira
Wed Apr 05, 2017 1:24 pm
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- Android - Large virtual texture cause app to quit
by ChezDoodles » Mon Apr 03, 2017 8:15 pm
- 3 Replies
- 8139 Views
- Last post by Ricardo Teixeira
Tue Apr 04, 2017 10:12 am
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- General question about functionalities
by GeraldP » Thu Mar 23, 2017 2:13 pm
- 7 Replies
- 12153 Views
- Last post by Ricardo Teixeira
Fri Mar 24, 2017 5:39 pm
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- Reflection rendering and AT2
by ABorodyuk » Wed Mar 22, 2017 4:46 pm
- 9 Replies
- 15308 Views
- Last post by Ricardo Teixeira
Thu Mar 23, 2017 12:19 pm
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- Relief Terrain Pack Shader conversion for AT2
by CuneytK » Mon Nov 28, 2016 11:49 am
- 1 Replies
- 6976 Views
- Last post by Ricardo Teixeira
Wed Dec 14, 2016 6:59 pm
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- Virtual texture - custom layout
by ChezDoodles » Tue Dec 06, 2016 10:54 am
- 5 Replies
- 10381 Views
- Last post by Ricardo Teixeira
Wed Dec 07, 2016 12:32 pm
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- texture meltdowns (unity5.5b11 and AT2 2.04)
by Itekube » Wed Nov 16, 2016 11:41 am
- 3 Replies
- 8371 Views
- Last post by Ricardo Teixeira
Thu Dec 01, 2016 12:10 pm
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- unexpected downscaling on 712k multi-tile VT
by chris » Thu Nov 03, 2016 3:04 pm
- 14 Replies
- 47121 Views
- Last post by Ricardo Teixeira
Wed Nov 09, 2016 2:30 pm
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- Cannot disable bilinear filtering
by Lennartos » Sun Oct 16, 2016 8:47 pm
- 3 Replies
- 14740 Views
- Last post by Ricardo Teixeira
Thu Oct 20, 2016 9:45 am
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- Multi tile wont be detected in UNITY
by lynchon » Tue Aug 02, 2016 9:32 am
- 1 Replies
- 8084 Views
- Last post by Ricardo Teixeira
Tue Aug 02, 2016 3:58 pm
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- Texture popup
by imagoFX » Thu Jun 30, 2016 12:12 pm
- 3 Replies
- 14324 Views
- Last post by Ricardo Teixeira
Thu Jun 30, 2016 8:52 pm
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- Progress ?
by RandAlThor » Tue Jun 21, 2016 1:36 pm
- 3 Replies
- 14263 Views
- Last post by Ricardo Teixeira
Wed Jun 22, 2016 2:01 pm
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- IOS Supported?[SOON]
by SkylineInk » Wed Jul 08, 2015 11:31 pm
- 13 Replies
- 88873 Views
- Last post by Ricardo Teixeira
Tue Mar 22, 2016 10:42 am
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- example projects?
by moushkka » Tue Feb 16, 2016 4:39 pm
- 6 Replies
- 37813 Views
- Last post by Ricardo Teixeira
Thu Feb 18, 2016 11:12 am
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- Basic Usage
by Gluber » Sat Jan 23, 2016 1:48 pm
- 1 Replies
- 8113 Views
- Last post by Ricardo Teixeira
Sun Jan 24, 2016 5:12 pm
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- Errors when importing Amplify 2 in Unity
by webono » Tue Nov 10, 2015 12:57 am
- 4 Replies
- 20039 Views
- Last post by Ricardo Teixeira
Wed Nov 11, 2015 10:56 am
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- 4K freeze with multiple VT
by Itekube » Tue Jul 28, 2015 5:04 pm
- 1 Replies
- 8014 Views
- Last post by Ricardo Teixeira
Wed Jul 29, 2015 2:51 pm
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- Is there a way to load default texture ?
by Itekube » Wed Jul 08, 2015 2:26 pm
- 4 Replies
- 19347 Views
- Last post by Itekube
Thu Jul 09, 2015 1:42 pm
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- Fps drop on usage
by Wheels » Sat Mar 28, 2015 12:15 am
- 2 Replies
- 10765 Views
- Last post by Ricardo Teixeira
Thu Jul 02, 2015 10:23 pm
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- GPU hang with cache size 2048
by Itekube » Wed Jun 10, 2015 9:05 am
- 6 Replies
- 36712 Views
- Last post by Ricardo Teixeira
Thu Jun 18, 2015 6:13 pm
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