-
- Runtime Textures as Shader Data
by Rob_Positomic » Fri Jan 19, 2018 2:31 am
- 3 Replies
- 1076 Views
- Last post by Amplify_Borba
Mon Jan 22, 2018 12:48 pm
-
- Cutting out based of an object
by finepointcgi » Thu Jan 18, 2018 9:28 pm
- 3 Replies
- 1232 Views
- Last post by Amplify_Borba
Mon Jan 22, 2018 12:41 pm
-
- Post Process template and _MainTex
by Wodzuu » Thu Jan 18, 2018 11:38 pm
- 3 Replies
- 3020 Views
- Last post by Amplify_Borba
Mon Jan 22, 2018 12:09 pm
-
- More info about Rendering Options
by DuvE » Sat Jan 20, 2018 8:53 pm
- 1 Replies
- 1735 Views
- Last post by Amplify_Borba
Mon Jan 22, 2018 10:50 am
-
- Unity 2017.3.0b11
by Seyjan » Thu Nov 30, 2017 11:35 pm
- 5 Replies
- 3134 Views
- Last post by Amplify_Borba
Mon Jan 22, 2018 10:01 am
-
- Stylized Shading + Point Light Troubles
by ori0n » Thu Jan 18, 2018 3:27 am
- 3 Replies
- 2411 Views
- Last post by Amplify_Borba
Fri Jan 19, 2018 9:57 am
-
- World Space Light Pos node confusion
by mst1228 » Wed Jan 17, 2018 9:25 pm
- 2 Replies
- 1468 Views
- Last post by Amplify_RnD_Rick
Thu Jan 18, 2018 6:49 pm
-
- VR Shader Issue
by karoliso » Wed Jan 17, 2018 2:09 pm
- 2 Replies
- 1537 Views
- Last post by Amplify_Borba
Wed Jan 17, 2018 2:39 pm
-
- Weird Z-Buffer issue
by danieleve » Mon Jan 15, 2018 11:05 am
- 6 Replies
- 3147 Views
- Last post by Amplify_Borba
Tue Jan 16, 2018 4:56 pm
-
- passing variables from includes to shader
by cyble » Mon Jan 15, 2018 6:29 pm
- 3 Replies
- 2837 Views
- Last post by Amplify_Borba
Tue Jan 16, 2018 9:41 am
-
- bad Tangent space when using tesselation
by kurzemnieks » Sat Dec 23, 2017 3:12 pm
- 12 Replies
- 5359 Views
- Last post by kurzemnieks
Fri Jan 12, 2018 7:48 pm
-
- Combine diffuse color into outline
by kenyonxu » Wed Jan 03, 2018 3:53 am
- 4 Replies
- 2111 Views
- Last post by Amplify_Borba
Thu Jan 11, 2018 5:51 pm
-
- Basic screenspace reflection
by axisphere » Thu Jan 11, 2018 11:37 am
- 1 Replies
- 1798 Views
- Last post by Amplify_Borba
Thu Jan 11, 2018 12:22 pm
-
- Culling mode access
by kurzemnieks » Wed Jan 10, 2018 4:14 pm
- 2 Replies
- 1778 Views
- Last post by Amplify_Borba
Thu Jan 11, 2018 11:00 am
-
- WebGL does not render shaders
by kevin3d » Thu Jan 11, 2018 3:37 am
- 2 Replies
- 2053 Views
- Last post by Amplify_Borba
Thu Jan 11, 2018 10:37 am
-
- Problem with depth fade
by mossman » Tue Dec 26, 2017 1:47 am
- 10 Replies
- 5630 Views
- Last post by mossman
Wed Jan 10, 2018 9:15 pm
-
- Update possibly killed game's load times?
by sazberryftw » Tue Jan 09, 2018 12:37 pm
- 4 Replies
- 1049 Views
- Last post by Ricardo Teixeira
Tue Jan 09, 2018 3:01 pm
-
- SSS/Translusency from Light Probes
by illinar » Fri Jan 05, 2018 10:33 pm
- 1 Replies
- 683 Views
- Last post by Amplify_Borba
Mon Jan 08, 2018 11:29 am
-
- Backface shading question
by dg06113 » Sun Jan 07, 2018 6:03 pm
- 1 Replies
- 2985 Views
- Last post by Amplify_Borba
Mon Jan 08, 2018 10:24 am
-
- Custom LightModel from .cginc file
by sunrice » Mon Dec 25, 2017 7:38 am
- 3 Replies
- 1392 Views
- Last post by sunrice
Mon Jan 08, 2018 9:12 am
-
- Tessellation Bug Report
by xKosta » Thu Aug 10, 2017 2:41 pm
- 12 Replies
- 3469 Views
- Last post by illinar
Fri Jan 05, 2018 10:22 pm
-
- Phong tesselation not working with blendshapes
by illinar » Thu Jan 04, 2018 8:21 pm
- 2 Replies
- 1061 Views
- Last post by illinar
Fri Jan 05, 2018 10:10 pm
-
- Replicate "Specular Highlights" option
by sazberryftw » Thu Jan 04, 2018 5:34 pm
- 4 Replies
- 1845 Views
- Last post by sazberryftw
Fri Jan 05, 2018 4:29 pm
-
- Manipulating vertex in projection space
by Limonada » Fri Dec 08, 2017 8:21 pm
- 3 Replies
- 1376 Views
- Last post by Amplify_Borba
Fri Dec 22, 2017 3:49 pm
-
- Fresnel after Vertex Offset
by DuvE » Thu Dec 21, 2017 11:43 am
- 2 Replies
- 1104 Views
- Last post by Amplify_Borba
Thu Dec 21, 2017 7:07 pm
Return to Board index
Who is online
Users browsing this forum: No registered users and 0 guests
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum