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Amplify Motion isn't working[SOLVED]

Full-scene Motion Blur for Unity Pro
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Amplify Motion isn't working[SOLVED]

Postby grayjamn » Sun Nov 29, 2015 1:38 am

Hi,

I'm trying to get Amplify Motion to work on my FPS game and it seems to not work.

I've attached the AM component to the main camera.

I receive 3 warnings:
CommandBuffer: temporary render texture _MainTex not found while executing AmplifyMotion.Render (SetRenderTarget)

CommandBuffer: temporary render texture _MainTex not found while executing AmplifyMotion.Render (Blit source)

CommandBuffer: temporary render texture _MainTex not found while executing AmplifyMotion.Render (Blit destination)

Besides that, no other post-processor effects added. Using fairly moderns Windows 7 64-bit, Unity 5.1.0f3.
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Re: Amplify Motion isn't working

Postby Ricardo Teixeira » Mon Nov 30, 2015 11:50 am

Hello,

Thanks for getting in touch, we would be happy to help. Are you using a custom Transparent-Cutout shader? You will need to add the standard "_MainTex" and "_Cutoff" keyword to them. If that is not the case you are probably experiencing an issue that we recently fixed, I will forward you the latest version via pm.

We recommend updating to the latest Unity 5.

Looking forward to your feedback, thanks!
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Re: Amplify Motion isn't working

Postby grayjamn » Mon Nov 30, 2015 4:20 pm

Updated last night and it's working! Thank you so much!
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Re: Amplify Motion isn't working

Postby Ricardo Teixeira » Tue Dec 01, 2015 5:04 pm

grayjamn wrote:Updated last night and it's working! Thank you so much!


Awesome, happy to hear it. The update will soon be available in the Unity Asset Store.

Thanks!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
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