Is there any plan to support single-pass stereo? I'm working on adapting our game to support it, and have most effects converted, but not amplify motion. I understand that motion blur isn't great for VR, but in this case, I'm using the motion buffer for other effects.
I just tested AM 1.8.1 with single-pass in an empty project, and it looks like the motion buffer is a bunch of undefined data.
Do you have plans to support Single-pass? If not, I will try to find another solution to this issue.
- Unreal Engine