compile errors in Unity 5RC3

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compile errors in Unity 5RC3

Postby hackshaven » Mon Feb 23, 2015 10:14 pm

Trying to take advantage of the Unity 5 shaders but get this error on import:

Code: Select all
Shader error in 'Amplify Texture/Standard': undeclared identifier 'UnityStandardGlobalIllumination' at Assets/AmplifyTexture/Shaders/Unity5/Include/UnityStandardCore.cginc(251) (on d3d11)

Compiling Vertex program with DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF


Suggestions?
Thanks,
Eric
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Re: compile errors in Unity 5RC3

Postby Ricardo Teixeira » Wed Feb 25, 2015 6:03 pm

Hello Eric,

This should be correct with the upcoming Unity 5 update that I mentioned in your other post.

Our apologies for the inconvenience.

All the best,
Ricardo Teixeira
Sales & Customer Relations at Amplify Creations
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