Hello Diogo, Ricardo,
I have a problem with my build with 4K screen. We already discussed about that but i'm pretty sure that it is AT2 problem.
I can launch my build with any resolution except 4K (3860x2140 or up).
If i remove Amplify Texture folder in my data folder, i can start in 4k.
I have a message in my output_log :
Releasing render texture that is set as Camera.targetTexture!
AT2 is the only one plugin that manipulate cameras.
Can you test my project with a 4K screen if you have one ?
- Unreal Engine