I need help with rtp shader conversion. I am not shader guru, and i want to convert third party asset RTP (relief terrain pack) shaders. I am trying to convert shader "firstpass", "addpass", "far-only", "rtp-base", "rtp-addbase". shaders. i convert a little but i cant find abvious "void surf" and "tex2d". I dont know how to implement "VirtualCoord" after this. There is a lot of tex2d, tex2dgrad, tex2dp...
İf there is someone already convert rtp, could you help me please.
- Unreal Engine