Amplifying your potential.

Relief Terrain Pack Shader conversion for AT2

Next-Gen Massive Virtual Texturing for Unity Pro
2 posts • Page 1 of 1

Relief Terrain Pack Shader conversion for AT2

Postby CuneytK » Mon Nov 28, 2016 11:49 am

Hello,

I need help with rtp shader conversion. I am not shader guru, and i want to convert third party asset RTP (relief terrain pack) shaders. I am trying to convert shader "firstpass", "addpass", "far-only", "rtp-base", "rtp-addbase". shaders. i convert a little but i cant find abvious "void surf" and "tex2d". I dont know how to implement "VirtualCoord" after this. There is a lot of tex2d, tex2dgrad, tex2dp...

İf there is someone already convert rtp, could you help me please.

Thank you.

Regards.
CuneytK
 
Posts: 1
Joined: Fri Nov 25, 2016 6:09 am

Re: Relief Terrain Pack Shader conversion for AT2

Postby Ricardo Teixeira » Wed Dec 14, 2016 6:59 pm

Hello,

Tricky situation, it's a complex package to maintain, the version we have is quite old. What features do you use the most?

Thanks!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
User avatar
Ricardo Teixeira
 
Posts: 599
Joined: Fri Aug 09, 2013 2:26 pm


2 posts • Page 1 of 1

Return to Amplify Texture 2 - Development Builds

Who is online

Users browsing this forum: No registered users and 1 guest