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Weird Shadow Glitch

Node-based Shader Editor
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Weird Shadow Glitch

Postby GoldenNinja » Mon Nov 13, 2017 8:21 am

Hello, I have an issue with how the shader is rendering shadows.
For some reason the shader is rendering shadows incorrectly no matter what, I've tried changing the shader model, the light model, yet it still persists.

(Default Unity Shader)
Image
https://imgur.com/uZvClEC
(Basic ASE Shader with Texture Sample)
Image
https://imgur.com/2E6Oqtw

I know it is because my SSAO is somehow rendering behind it, yet I'm not sure how to fix it...
Any help would be awesome, thanks!
GoldenNinja
 
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Re: Weird Shadow Glitch

Postby Amplify_Borba » Mon Nov 13, 2017 10:19 am

Hello, I'm going to need some additional information in order to help you with this issue.

What version of Unity and ASE are you using?

Would if be possible for you to send us your shader and a screenshot of the material inspector of the standard unity shader so we can see what parameters you're using?

Looking forward to your reply!
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Re: Weird Shadow Glitch

Postby GoldenNinja » Mon Nov 13, 2017 10:26 pm

Hey, thanks for your reply!
I ended up just buying Amplify Occlusion (which I am extremely impressed with by the way), and that solved the issue as the assets are designed to work together. Thanks!
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Re: Weird Shadow Glitch

Postby Amplify_Borba » Tue Nov 14, 2017 9:42 am

No worries, glad to be of assistance!

If you are enjoying our products and have the chance to share your experience with the Unity community, we'd really appreciate it, as the Unity Asset Store thrives on user interaction and direct feedback. Every bit helps, your feedback is extremely valuable to us!

Feel free to get back in touch if you have further issues or questions, thanks!
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
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