Ricardo Teixeira wrote:I believe that was before we included support for Outline effects as we do at the moment.
Regarding the Valve example, it's great reference but unfortunately it requires multi-pass support. We're actually working on multi-pass support as we speak, it should be available in a couple of weeks.
I would definitely recommend looking into the screen-space solution as it provides the best results, regardless of the geometry used.
Apologies for any inconvenience caused, we'll keep your email on record and notify you as soon as multi-pass support is available.
Well it's good to know I might be able to achieve it with multi-pass solution in the future.
Thanks for the help, I will take a look into the screen-space solution although I am using this outline feature in VR and I'm not fully aware if screen space effects work the same in VR.