Surface Shader Templates?

Node-based Shader Editor

Surface Shader Templates?

Postby andreas45 » Sun Mar 10, 2019 3:55 am

Does ASE's templating system support Surface Shaders? I wasn't able to find any reference one way or the other on the wiki, and the built-in surface shader doesn't appear to use templates.
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Re: Surface Shader Templates?

Postby Amplify_Borba » Wed Mar 13, 2019 10:14 am

Hello, by default ASE generates surface shaders, our shader templates system was introduced to fill in this gap and allow you to also create custom types such as simple vertex/frag shaders.

Can you elaborate on what type of shader do you intend to build?
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