Transparency on outline

Node-based Shader Editor

Transparency on outline

Postby StarkRaven » Sun Jun 25, 2017 9:25 pm

I would like to know if it is posable to add transparency of any kind to an outline.
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Re: Transparency on outline

Postby Ricardo Teixeira » Mon Jun 26, 2017 7:20 am

Hello,

Thank you for your interest, we really appreciate it. Unfortunately, that's not currently possible, we do intend to offer additional outline implementations in the near future.

We will keep you posted on any related developments.

Thanks!
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Re: Transparency on outline

Postby Amplify_Borba » Tue Jan 16, 2018 5:01 pm

StarkRaven wrote:I would like to know if it is posable to add transparency of any kind to an outline.


Hey there StarkRaven, I'm getting back in touch regarding the Outline node, which now supports transparency and mask operations through the new Alpha Mode option!

Thank you for your patience, don't hesitate to share your feedback with us!
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Re: Transparency on outline

Postby 3d artist1987 » Fri May 11, 2018 12:41 pm

Hey,
How to use an outline with a transparent shader?
I am was tried with masked but not get result.
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Re: Transparency on outline

Postby Ricardo Teixeira » Fri May 11, 2018 1:21 pm

dev19872014 wrote:Hey,
How to use an outline with a transparent shader?
I am was tried with masked but not get result.


Hello,

It really depends on what you intend to build but you could try to set its blending mode to Custom and add an additional Depth Pass.

Image

Let me know if it works for you!
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Re: Transparency on outline

Postby 3d artist1987 » Sat May 12, 2018 5:14 am

Thanks for the reply. Its work for me. :D
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Re: Transparency on outline

Postby Ricardo Teixeira » Mon May 14, 2018 10:58 am

dev19872014 wrote:Thanks for the reply. Its work for me. :D


Happy to hear it!
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