Re: Tessellation Bug Report
Posted: Fri Jan 05, 2018 12:33 pm
All my tesselation shaders stopped working and are now returning this error. Any type of tesselation even on new empty shaders. They worked fine, then this started and no reinstalling amplify or reloading or recompiling helped. No idea what caused it. I don't even think I changed any project settings for it to happen.
- Code: Select all
void vertexDataFunc( inout appdata_full v )
{
}
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Shader error in 'Skin': 'vertexDataFunc': output parameter 'v' not completely initialized at line 32 (on d3d11)