Trouble with screen space and alpha-masked shader

Node-based Shader Editor

Re: Trouble with screen space and alpha-masked shader

Postby Ricardo Teixeira » Fri May 11, 2018 10:57 am

AdultLink wrote:I did check the included dissolve shader, however the dissolve source is a texture and not noise, which seems to change the issue completely. Following a node structure similar to the emission on this shader doesn't do anything.


Just to add to my reply, we actually had a sample that's fairly similar to what you are building.

Check out the attached file for additional info.

Thanks!
Attachments
CutEmission.unitypackage
(24.98 KiB) Downloaded 86 times
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
User avatar
Ricardo Teixeira
 
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Previous

Return to Amplify Shader Editor

Who is online

Users browsing this forum: No registered users and 0 guests