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Inline border gradient on mesh edges

Node-based Shader Editor
3 posts • Page 1 of 1

Inline border gradient on mesh edges

Postby Cyntherius » Thu Dec 14, 2017 1:10 pm

Hello,

Im looking for a solution to create a inline border gradient shader without UVs depending on the outer mesh edes, any idea?

Thank u!
Attachments
inlineborder.jpg
(Photoshop example) like this. This should be the mesh. I dont want use UVs
inlineborder.jpg (16.38 KiB) Viewed 236 times
Cyntherius
 
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Re: Inline border gradient on mesh edges

Postby dink » Thu Dec 14, 2017 11:24 pm

I'm actually looking for the same thing, except I want it to create that border gradient effect around the UV islands.

But I also would need the effect your describing here, as I looked into it with Amplify in the past. I didn't dig deep but I never found a solution when I looked.

Subscribing to this thread. I'd like to see a solution for this, as well.
dink
 
Posts: 9
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Re: Inline border gradient on mesh edges

Postby Amplify_RnD_Rick » Fri Dec 15, 2017 7:16 pm

dink wrote:I'm actually looking for the same thing, except I want it to create that border gradient effect around the UV islands.

But I also would need the effect your describing here, as I looked into it with Amplify in the past. I didn't dig deep but I never found a solution when I looked.

Subscribing to this thread. I'd like to see a solution for this, as well.

We don't think this is possible to calculate only with vertex data, without using any type of additional information but will try to investigate a bit on that and post if we find any solution.
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