Multi-pass support!!

Node-based Shader Editor

Multi-pass support!!

Postby mossman » Thu Mar 01, 2018 10:59 pm

Hello,

For my next shader I need a second pass. How I put a second pass on a shader with Amplify Shader Editor? With some special template maby?

Thanks!
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Re: Multi-pass support!!

Postby sazberryftw » Fri Mar 02, 2018 1:53 pm

Hey, multi-pass is currently unavailable. Here's a quote from Amplify in regards to multi-pass.

Ricardo Teixeira wrote:Multi-pass support, along with relevant template samples, will be available soon.
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Re: Multi-pass support!!

Postby mossman » Fri Mar 02, 2018 2:07 pm

Ok then I'll wait. I hope it's soon.
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Re: Multi-pass support!!

Postby Amplify_Borba » Mon Mar 05, 2018 4:06 pm

mossman wrote:Ok then I'll wait. I hope it's soon.


I can confirm that it's currently being worked on and is not too far down the road, so stay tuned!
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Re: Multi-pass support!!

Postby Amplify_Borba » Thu Mar 22, 2018 10:07 am

Hello, we've recently released support for Multi-Pass templates and updated the documentation with information on how to use them.

Please access the latest version through our website and feel free to share your feedback with us, thanks!
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Re: Multi-pass support!!

Postby mossman » Tue Apr 03, 2018 3:27 pm

THANKS!
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Re: Multi-pass support!!

Postby Amplify_Borba » Tue Apr 03, 2018 4:16 pm

No worries, glad to be of assistance!

Have you had the chance to rate and review Amplify Shader Editor? It would be awesome if you could share your experience with the Unity community, the Unity Asset Store thrives on user interaction and direct feedback. Every bit helps, your feedback is extremely valuable to us.

Feel free to get back in touch if you have further issues or questions, thanks!
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