Stencil buffer in SRP template

Node-based Shader Editor

Stencil buffer in SRP template

Postby bpolley » Thu Jun 21, 2018 8:01 pm

Hi!

I noticed that if I enable the stencil buffer and turn culling off I don't get the extra front/back face comparison selections I would if I wasn't using the SRP template. Is this a limitation of the LW render pipeline or a bug?

It's easy enough to add these selections in a text editor but is there planned editor support?

Capture1.PNG
regular surface shader options
Capture1.PNG (13.87 KiB) Viewed 1122 times

Capture2.PNG
SRP template options
Capture2.PNG (7.27 KiB) Viewed 1122 times
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Re: Stencil buffer in SRP template

Postby Amplify_Borba » Mon Jun 25, 2018 5:14 pm

Hello, thank you for taking the time to report this issue, I've just confirmed with the developers that this is not expected and that it will be rectified in a future update.

Apologies for any inconvenience caused, please let me know if you have any further questions, thanks!
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Re: Stencil buffer in SRP template

Postby Amplify_Borba » Mon Jul 09, 2018 5:08 pm

Hello!

The reported issue has been fixed in the latest ASE build, thank you for taking the time to report it!
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