Re: Depth with Orthographic Camera
Posted: Sun Jul 15, 2018 9:58 am
The problem was in Camera Far/Near Planes
So not, even with a "Convert to Linear" shaders work fine, for sphere shapes even better than without "Convert to Linear" option.
Thx for help!
So not, even with a "Convert to Linear" shaders work fine, for sphere shapes even better than without "Convert to Linear" option.
Thx for help!