Amplifying your potential.
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Re: Layered materials

PostPosted: Mon Dec 04, 2017 8:13 pm
by Liraco
Any news on Material Functions?

A friend just asked me about this because he really wants to do it with Unity (as he's done with Unreal). I've told him to give Shader Functions a try until then.

Re: Layered materials

PostPosted: Tue Dec 05, 2017 9:58 am
by Amplify_Borba
Liraco wrote:Any news on Material Functions?

A friend just asked me about this because he really wants to do it with Unity (as he's done with Unreal). I've told him to give Shader Functions a try until then.


Hey there! Our Shader Functions work similarly to Unreal Material Functions as custom reusable node networks, you may check our sample in the Official/AnimatedFire-ShaderFunction.

Regarding Simplified Material Blending, it's definitely going to be added and it can be expected in the near future, we'll be sure to keep you posted!