I'm really new in this and I think I've done all on the official manual.
Well, my problem is when I import the Photoshop prefab, then I save the LUT file, then add the image component to the camera and attach the lut file to the camera the camera doesn't change anything, I mean, I have the LUT image modified but when I put the LUT on the "Lut texture" field, the camera doesn't change, same saving and playing on game.
What I'm doing wrong?
Thank you guys
- Unreal Engine