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Simple Flowmap

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Simple Flowmap

Postby GDoll » Fri Dec 08, 2017 8:00 pm

Hi,

Is there a way to create a simple Flowmap custom node within ASE as done in Unreal https://imgur.com/a/93V8E. Would these be something to consider implementing in future release? Thank you!
GDoll
 
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Re: Simple Flowmap

Postby Ricardo Teixeira » Sat Dec 09, 2017 6:35 pm

Hey there!

Do you have access to that Unreal Material Function? If they are not using Unreal specific nodes you could very well replicate it in ASE using Shader Functions.

Looking forward to your reply.

Thanks!
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Re: Simple Flowmap

Postby GDoll » Mon Dec 11, 2017 10:03 pm

Hi,
Thanks for the hint. Shader functions seem great! I try and look into this, shortly. How do I get access to Uneal's material functions though?

Thank you for the support!

Best,
Gero
GDoll
 
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Re: Simple Flowmap

Postby Ricardo Teixeira » Mon Dec 11, 2017 11:31 pm

Hey there!

Awesome, looking forward to see what you create.

Double-click the node pictured in your screenshot. https://i.imgur.com/ZPs5aYF.jpg

They are usually identifiable by the color and information in the node parameters.

Looking forward to your feedback.
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Re: Simple Flowmap

Postby GDoll » Thu Jan 04, 2018 10:27 pm

Thanks a lot for this info Ricardo!
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