Amplifying your potential.
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Simple Flowmap

PostPosted: Fri Dec 08, 2017 8:00 pm
by GDoll
Hi,

Is there a way to create a simple Flowmap custom node within ASE as done in Unreal https://imgur.com/a/93V8E. Would these be something to consider implementing in future release? Thank you!

Re: Simple Flowmap

PostPosted: Sat Dec 09, 2017 6:35 pm
by Ricardo Teixeira
Hey there!

Do you have access to that Unreal Material Function? If they are not using Unreal specific nodes you could very well replicate it in ASE using Shader Functions.

Looking forward to your reply.

Thanks!

Re: Simple Flowmap

PostPosted: Mon Dec 11, 2017 10:03 pm
by GDoll
Hi,
Thanks for the hint. Shader functions seem great! I try and look into this, shortly. How do I get access to Uneal's material functions though?

Thank you for the support!

Best,
Gero

Re: Simple Flowmap

PostPosted: Mon Dec 11, 2017 11:31 pm
by Ricardo Teixeira
Hey there!

Awesome, looking forward to see what you create.

Double-click the node pictured in your screenshot. https://i.imgur.com/ZPs5aYF.jpg

They are usually identifiable by the color and information in the node parameters.

Looking forward to your feedback.

Re: Simple Flowmap

PostPosted: Thu Jan 04, 2018 10:27 pm
by GDoll
Thanks a lot for this info Ricardo!

Re: Simple Flowmap

PostPosted: Wed Feb 21, 2018 11:42 am
by Ricardo Teixeira
GDoll wrote:Thanks a lot for this info Ricardo!


No problem!