Amplifying your potential.

Amplify Texture 2 with Unity Terrain [SOON]

Your feedback is very important to us. We are listening.
2 posts • Page 1 of 1

Amplify Texture 2 with Unity Terrain [SOON]

Postby Alex » Wed Oct 01, 2014 8:59 pm

Hi. Downloaded Amplify Texture 2 Public Trial today and interested if there is a way to increase Unity terrain texture resolution by using Multi UV workflow? If so could you write a small step-by-step guide on how to do this?
Thanks a lot,
Alex.
Alex
 
Posts: 1
Joined: Wed Oct 01, 2014 8:38 pm

Re: Amplify Texture 2 with Unity Terrain

Postby Ricardo Teixeira » Thu Oct 02, 2014 1:54 pm

Hello Alex,

Thank you for your interest.

Terrain support is currently limited to virtualized Base and Normal Maps, using the Amplify Texture 2 Terrain Shader.

Multi-Tile support is already available but only with that specific shader. In order to use it, simply add the first tile in the collection to the appropriate texture slot and AT2 will automatically adjust it to your terrain.

We are working on additional terrain features and support, in the near future we will release additional terrain information and tutorials.

Let us know if you have any specific requirements at ricardo@amplify.pt, we would love to hear from you.

All the best,
Ricardo Teixeira
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
User avatar
Ricardo Teixeira
 
Posts: 919
Joined: Fri Aug 09, 2013 2:26 pm


2 posts • Page 1 of 1

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron