Outline shader for cube

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Outline shader for cube

Postby 3d artist1987 » Thu Aug 02, 2018 11:00 am

Hey,

Any solution for outline shader for the cube? (its work in a sphere)

Thanks
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Re: Outline shader for cube

Postby Amplify_Borba » Thu Aug 02, 2018 1:25 pm

Hello, thank you for getting in touch!

Our Outline implementation should be working for cubes, as you can see in the image below, could you please provide additional details regarding the issue you're having?

Image
Note: Our technique can only function properly in Forward mode, using it in Deferred may lead to all sorts of issues.

Are you using the Outline node for a custom setup, or simply setting the parameter in the Output Node?

If you could also share a screenshot or video for the effect you're trying to achieve we could point you in the right direction, thanks!
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Re: Outline shader for cube

Postby Amplify_Borba » Fri Aug 03, 2018 11:18 am

Unfortunately, our current outline implementation doesn't provide this type of control, you'd have to create your own custom solution for an outline effect that would detect and apply the effect to the edges on your geometry.

I recommend that you check out this post, where an outline shader was shared by another community member, which makes use of our Shader Templates to create a Post-Processing shader that draws an outline on any edges that are detected on the screen, as a starting point.
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Re: Outline shader for cube

Postby 3d artist1987 » Mon Aug 06, 2018 11:45 am

Thanks for the reply. :D
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Re: Outline shader for cube

Postby Amplify_Borba » Mon Aug 06, 2018 1:38 pm

No problem, glad I could help!

Please don't hesitate to get back in touch if you have any further questions, thank you!
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