- Unreal Engine
I test unity tessellation sample in iPad 2018 it's worked.
When applied amplify shader to object, Object not getting the effect. Its showing pink & after that object disappear.
Thanks in advance.
#pragma surface surf BlinnPhong addshadow fullforwardshadows vertex:disp tessellate:tessFixed nolightmap
return UnityEdgeLengthBasedTess (v0.vertex, v1.vertex, v2.vertex, _EdgeLength);
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