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Particle Vertex Streams

PostPosted: Sat Sep 08, 2018 12:58 am
by Bonfi96
Hi, is there a simple way to make use of unity's particles vertex streams in amplify SE ?
I'm trying to use the particle life as a parameter in the shader but I'm having no success at all

Thanks!

Re: Particle Vertex Streams

PostPosted: Mon Sep 10, 2018 10:57 am
by Ricardo Teixeira
Bonfi96 wrote:Hi, is there a simple way to make use of unity's particles vertex streams in amplify SE ?
I'm trying to use the particle life as a parameter in the shader but I'm having no success at all
Thanks!


Hello,

You access it with the Texture Coordinate or Vertex TextCoord node.

What have you built so far, and do you see any warnings or errors in your particle system inspector?

Thanks!

Re: Particle Vertex Streams

PostPosted: Mon Sep 10, 2018 10:03 pm
by Bonfi96
Thanks a lot, both solutions work, though I remember trying with Texture Coordinates W channel and it wasn't working.
I believe it was me not working properly at 3 am :lol:

Re: Particle Vertex Streams

PostPosted: Tue Sep 11, 2018 10:58 am
by Ricardo Teixeira
Bonfi96 wrote:Thanks a lot, both solutions work, though I remember trying with Texture Coordinates W channel and it wasn't working.
I believe it was me not working properly at 3 am :lol:


Happy to know you worked it out ;)