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UV input only support 4 channels

PostPosted: Mon Oct 22, 2018 7:53 pm
by francois85
Recently Unity has added support for 8 uv sets on a mesh but I can only seem to acces up to 4 in amplify. Is this something that need updating in amplify ?

Thank you

Re: UV input only support 4 channels

PostPosted: Tue Oct 23, 2018 2:16 pm
by Amplify_Borba
Hello, can you provide a source for this? Thanks!

Re: UV input only support 4 channels

PostPosted: Tue Oct 30, 2018 5:48 am
by francois85
Here is a screen grab showing only 4 UV channels on the Texture Coordinate node

Re: UV input only support 4 channels

PostPosted: Tue Oct 30, 2018 10:04 am
by Amplify_Borba
Apologies for not being clear, I meant a source for the information regarding the support for 8 channels, but we did confirm it ourselves in Unity's Documentation and are going to implement it as soon as possible, thank you for pointing it out!

Re: UV input only support 4 channels

PostPosted: Tue Oct 30, 2018 6:06 pm
by francois85
Sorry I misunderstood the question. thanks for jumping on this

Re: UV input only support 4 channels

PostPosted: Mon Nov 05, 2018 11:08 am
by Amplify_Borba
No problem, glad we could help!

Re: UV input only support 4 channels

PostPosted: Wed Nov 21, 2018 3:46 pm
by Amplify_Borba
Hello, we've recently added support for accessing all 8 UV channels on the Texture Coordinates and Vertex TexCoord nodes, for versions 2018.2 and above.

Please download the latest build from our website and let us know if you come across any issues, thanks!