Fikoljuky wrote:The Unity version is 2018.2.9f1 and I'm using the latest version of Amplify. The problem is with normal reconstruction. I'm having issues with reconstructing the normals on the water shader that I linked you. Could you provide me with an example on how to reconstruct the normal on a surface like the one I sent you?
Our apologies but we're a bit overloaded at the moment, we don't usually provide custom development support.
Are there any specific issues you encountered? What seems to be causing the problem on your shader, or in other words what should we look for? This would definitely speedup things as we could best describe your issue to the ASE developers.
Thanks!