- Unreal Engine
In our project we are currently using ASE to make toon shader, however to achieve better result, we hope to use diffuse color as one of the source color of the outline, similar to the pic I have attached. Would ASE support this function in the future? Also the outline function right now does not support alpha, hopefully it will be supported too.
kenyonxu wrote:Another question I have is that if I want to make bump effect, what can I use other than the [Parallax Offset] node?
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