Before HDRP,I can use Light Attenuation Node in custom lighting type and control the received shadow.
But how to control reveived shadow in HDRP? Light Attenuation Node can not work. I want use HDShadow in HDRP and a custom lighting.
My ASE version is
v1.6.2 rev 00 / v1.6.1 rev 05
- Unreal Engine