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View Direction Offset

Node-based Shader Editor
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View Direction Offset

Postby mu-th-ur » Tue Feb 12, 2019 2:51 am


Here is what I have, I can set the distance on both textures and they move correctly with the parallax effect. What I want to do is keep the bottom texture where it is but offset top texture the opposite way of the top. So when looking directly at it both textures align but if you move your view the top texture moves in opposite direction. Bottom should just stay where it currently stays. Any kind of math operation I've thrown at it always keeps them aligned with movement.

What am I missing?

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Re: View Direction Offset

Postby Amplify_Borba » Thu Feb 14, 2019 4:32 pm

Hello, I've just got back to you on the Unity thread as this forum is mostly aimed at technical support, so let's keep the conversation going there, thanks!
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