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Light attenuation + cockie light

Node-based Shader Editor
3 posts • Page 1 of 1

Light attenuation + cockie light

Postby LI_team_raven » Mon Apr 08, 2019 8:41 pm

I have a problem of using cookie texture in dir light with my custom light shader. I just can guess the matter is in Light attenuation node and light with coockie texture. I had a similar problem a few yers ago working with other shader editor. But then I couldn't solve the problem. Can anyone help with this?
Examples:
without cookie texture
https://www.dropbox.com/s/tt77zafbs9h6tba/%D0%A1%D0%BA%D1%80%D0%B8%D0%BD%D1%88%D0%BE%D1%82%202019-04-09%2001.35.08.png?dl=0
with coockie
https://www.dropbox.com/s/murf29pprdshk5c/%D0%A1%D0%BA%D1%80%D0%B8%D0%BD%D1%88%D0%BE%D1%82%202019-04-09%2001.34.29.png?dl=0
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Re: Light attenuation + cockie light

Postby Amplify_Borba » Tue Apr 09, 2019 12:35 pm

Hello, can you share a sample with the issue present through support@amplify.pt for us to debug on our side?
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Re: Light attenuation + cockie light

Postby LI_team_raven » Tue Apr 09, 2019 3:04 pm

Sent a mail. Subject has the same name as the topic.
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