I`m making a volume marching shader Using the shader editor and a template. I`m also using the texture array creation tool to compile the image data from 180 images. Would it be possible to add the feature to populate the image list in the tool with a directory of numbered image assets? having to add the image layer slots with the + button is also time consuming. the window does not scroll to this button so must be scrolled down by hand after every addition. dragging and dropping 180 images into the slots is also very cumbersome for populating arrays with a lot of entries.
Thank you very much for your time if you consider this request.