Hello, I'm currently using "Real World Terrain" unity asset to create terrain, and evaulation of AT2.
I want to ask. How can I use Amplify Texture and also use Unity standard terrain painting?
I don't want to cover whole terrain with texture. I would like to paint small details on it. Is AT2 capable of?
I'm currently using 64 tiles of terrain with pre-generated satellite texture as pattern for painting.
- Unreal Engine