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Mobile Android support?

Massive Virtual Texturing for Unity Pro
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Mobile Android support?

Postby ChristianLaursen » Wed Dec 05, 2018 1:24 am

Does Amplify texture in Unity support Android? If so (i hope), what kind of limitations are there?
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Re: Mobile Android support?

Postby Ricardo Teixeira » Tue Dec 11, 2018 7:15 pm

ChristianLaursen wrote:Does Amplify texture in Unity support Android? If so (i hope), what kind of limitations are there?


Hello,

Unfortunately, we've suspended public licensing as we further development in order to meet goals set forth to early adopters. We currently can't offer you an official availability date or pricing but we'll keep you posted on any related developments.

The Android version is currently in BETA, some issues may be present depending on the device used; it requires OpenGL ES 3.0 or higher.

Stay tuned for future updates!
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