• Added support for Unity 6
• New Object Nodes (Position, Bounds)
• New Logic Nodes (Not, Nand)
• New Utility Nodes (Compute Mip Level, Alpha Split, Alpha Merge, Flip)
• New Float Check Nodes (Is Infinite, Is NaN)
• Improved Stability and Compatibility
Award-winning node-based shader acreation.
1-Click optimization.
600+ Character Animations
200+ Grading Presets
Our cutting-edge middleware and broad skillset with full cycle development, optimization, porting, and advanced graphical computation bring out-of-the-box solutions to your unique challenges.
Do you have an interesting project in the works that could use a special touch? Drops us an email.
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