Full-scene Motion Blur for Unity Pro
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- Why it's displaying blur effect behind obstacle?
by zhuchun » Wed Mar 14, 2018 3:40 am
- 7 Replies
- 20128 Views
- Last post by Amplify_Borba
Tue Mar 20, 2018 3:53 pm
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- Changing blur quality at runtime?
by dijital » Tue Jan 30, 2018 9:53 am
- 1 Replies
- 3441 Views
- Last post by Amplify_Borba
Tue Jan 30, 2018 2:55 pm
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- Only half of my items are being blurred..
by dijital » Wed Dec 20, 2017 6:04 pm
- 5 Replies
- 4603 Views
- Last post by Amplify_Borba
Thu Dec 21, 2017 2:11 pm
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- "Camera Motion Mult" set to 0 still has camera motion blur
by JodyMagnopus » Fri Jun 30, 2017 8:39 pm
- 1 Replies
- 3312 Views
- Last post by Ricardo Teixeira
Sat Jul 01, 2017 8:46 pm
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- Screen freezing and ghosing
by dijital » Wed Apr 19, 2017 12:34 am
- 5 Replies
- 4692 Views
- Last post by Ricardo Teixeira
Fri Apr 21, 2017 3:18 pm
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- Amplify Motion and Unity UI
by pgeorges-dpt » Thu Apr 20, 2017 8:19 pm
- 1 Replies
- 3265 Views
- Last post by Ricardo Teixeira
Thu Apr 20, 2017 10:51 pm
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- Registering dynamic objects
by Corwin8 » Wed Mar 22, 2017 1:01 pm
- 9 Replies
- 6391 Views
- Last post by Ricardo Teixeira
Mon Mar 27, 2017 2:33 pm
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- Motion looks like debug mode when played on a mobile device.
by dijital » Mon Feb 27, 2017 6:14 pm
- 5 Replies
- 4856 Views
- Last post by Ricardo Teixeira
Tue Feb 28, 2017 11:03 am
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- long shutter speed
by umeyo » Thu Feb 16, 2017 2:19 pm
- 3 Replies
- 3885 Views
- Last post by Ricardo Teixeira
Fri Feb 17, 2017 10:11 pm
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- Support for VR Single-pass stereo
by anollan » Sat Oct 22, 2016 5:20 am
- 1 Replies
- 4841 Views
- Last post by Ricardo Teixeira
Sat Oct 22, 2016 2:04 pm
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- I don't understand the culling mask
by bdream » Wed Jul 15, 2015 9:35 pm
- 8 Replies
- 43793 Views
- Last post by Ricardo Teixeira
Tue Oct 04, 2016 1:19 pm
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- Will it work with VR Panorama renderer?
by Torben » Tue Sep 13, 2016 9:52 am
- 5 Replies
- 18776 Views
- Last post by Ricardo Teixeira
Thu Sep 15, 2016 2:03 pm
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- Amplify motion sprites 2D
by True35 » Wed Aug 17, 2016 5:36 pm
- 7 Replies
- 34069 Views
- Last post by Ricardo Teixeira
Fri Aug 19, 2016 9:47 am
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- SteamVR
by cjami » Sat Jul 02, 2016 1:28 pm
- 1 Replies
- 5177 Views
- Last post by Ricardo Teixeira
Sun Jul 03, 2016 9:13 am
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- Inverted Blur
by brostoyevski » Wed Jun 29, 2016 3:35 pm
- 1 Replies
- 4388 Views
- Last post by Ricardo Teixeira
Thu Jun 30, 2016 9:54 am
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- Blurred object flashes
by spaunn » Thu Jun 02, 2016 1:46 am
- 7 Replies
- 33315 Views
- Last post by Ricardo Teixeira
Fri Jun 03, 2016 3:25 pm
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- not to work with shader model 3.0
by kimsama » Fri Jul 10, 2015 7:49 am
- 3 Replies
- 11396 Views
- Last post by Ricardo Teixeira
Thu Jun 02, 2016 4:17 pm
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- Visual artefacts using object blur on animated skinned mesh
by HiFiHair » Sun Jul 19, 2015 12:43 pm
- 13 Replies
- 59753 Views
- Last post by Ricardo Teixeira
Wed Mar 30, 2016 1:28 pm
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- Nothing Work
by basty » Wed Mar 16, 2016 6:32 pm
- 1 Replies
- 4367 Views
- Last post by Ricardo Teixeira
Wed Mar 16, 2016 8:55 pm
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- Failed loading or compiling necessary shaders.[maybe solved]
by clayawodey » Sat Dec 19, 2015 5:39 pm
- 3 Replies
- 8887 Views
- Last post by Ricardo Teixeira
Thu Feb 04, 2016 7:00 pm
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- Radial blur on wheel - mobile
by sipon » Wed Dec 30, 2015 10:32 am
- 3 Replies
- 10458 Views
- Last post by Ricardo Teixeira
Sun Jan 24, 2016 5:21 pm
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- Minimal Depth, black debug screen
by MaciejBugajski » Thu Jan 07, 2016 7:53 am
- 3 Replies
- 9357 Views
- Last post by MaciejBugajski
Thu Jan 07, 2016 12:43 pm
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- OnPreRender massive impact on CPU in builds[SOLVED]
by AlexandreFiset » Tue Dec 08, 2015 9:29 pm
- 5 Replies
- 17682 Views
- Last post by Ricardo Teixeira
Wed Dec 09, 2015 7:44 pm
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- Amplify Motion isn't working[SOLVED]
by grayjamn » Sun Nov 29, 2015 1:38 am
- 3 Replies
- 9177 Views
- Last post by Ricardo Teixeira
Tue Dec 01, 2015 5:04 pm
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- Error in 1.60 on Xbox One
by Stalker_23b » Tue Oct 27, 2015 12:46 pm
- 5 Replies
- 17560 Views
- Last post by Ricardo Teixeira
Fri Oct 30, 2015 10:39 am
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