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- Camera doesn't change :(
by Moustached » Tue Jan 17, 2017 4:37 pm
- 1 Replies
- 1487 Views
- Last post by Ricardo Teixeira
Wed Jan 18, 2017 11:56 am
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- Amplify Occlusion: artifacts appear in Unity game view
by superstar » Tue Jan 10, 2017 6:58 am
- 4 Replies
- 2529 Views
- Last post by Ricardo Teixeira
Wed Jan 11, 2017 11:48 am
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- AO vs The Lab Renderer
by mm_ash » Mon Jan 09, 2017 10:00 pm
- 6 Replies
- 2987 Views
- Last post by Ricardo Teixeira
Tue Jan 10, 2017 6:14 pm
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- Version 0.3.0 is broken! [SOLVED]
by kloveridge » Wed Dec 21, 2016 9:54 pm
- 7 Replies
- 5418 Views
- Last post by Ricardo Teixeira
Wed Dec 21, 2016 11:38 pm
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- Fresnel Errors
by Ben » Wed Nov 30, 2016 2:17 pm
- 5 Replies
- 2985 Views
- Last post by Ricardo Teixeira
Mon Dec 05, 2016 2:13 pm
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- Organising Properties in Shader Editor
by Ben » Wed Nov 30, 2016 9:55 am
- 5 Replies
- 5045 Views
- Last post by Ricardo Teixeira
Wed Nov 30, 2016 3:39 pm
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- AO performance drops when looking at wall
by marten » Fri Nov 18, 2016 8:28 am
- 4 Replies
- 2197 Views
- Last post by Ricardo Teixeira
Wed Nov 23, 2016 3:08 pm
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- Amplify Shader and Ramp
by nikknakk » Sat Oct 08, 2016 9:28 pm
- 1 Replies
- 2827 Views
- Last post by Ricardo Teixeira
Sun Oct 09, 2016 1:36 pm
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- AO and vertex animation
by marten » Wed Sep 28, 2016 1:30 pm
- 5 Replies
- 3115 Views
- Last post by Ricardo Teixeira
Thu Sep 29, 2016 1:17 pm
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- Alloy 3 shaders + Substance (sbsar)
by dawasd » Wed Apr 27, 2016 3:27 pm
- 4 Replies
- 6346 Views
- Last post by Ricardo Teixeira
Fri Aug 05, 2016 10:04 pm
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- Help!! Multi-Tile UV Bake Tool ERROR
by k9tty » Thu Jan 28, 2016 4:57 pm
- 5 Replies
- 3709 Views
- Last post by Ricardo Teixeira
Fri Jan 29, 2016 10:23 am
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- Enable/Disable components after volume interpolated exit
by mm_ash » Wed Oct 14, 2015 10:33 am
- 5 Replies
- 3263 Views
- Last post by Ricardo Teixeira
Sun Jan 24, 2016 4:48 pm
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- Graphite's "patent for Texture Streaming System"
by fisherman » Mon Nov 02, 2015 4:42 pm
- 3 Replies
- 2953 Views
- Last post by Ricardo Teixeira
Tue Nov 03, 2015 10:50 am
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- Which texture size is better for performance?
by RyuMaster » Thu May 14, 2015 7:53 pm
- 6 Replies
- 4078 Views
- Last post by Ricardo Teixeira
Fri May 15, 2015 9:31 am
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- AT2 compression[Will be Improved]
by fisherman » Wed Apr 29, 2015 5:38 pm
- 11 Replies
- 7312 Views
- Last post by Ricardo Teixeira
Wed May 06, 2015 9:39 am
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- Trial Watermark wording
by fisherman » Wed Mar 25, 2015 5:56 pm
- 1 Replies
- 2133 Views
- Last post by Ricardo Teixeira
Wed Mar 25, 2015 7:04 pm
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- AT2 and Alloy 3
by artzfx » Thu Mar 05, 2015 12:14 pm
- 2 Replies
- 2501 Views
- Last post by artzfx
Fri Mar 06, 2015 11:08 am
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- Amplify Texture 2 and 2D sprites
by mr b » Wed Feb 11, 2015 10:28 pm
- 1 Replies
- 2676 Views
- Last post by Ricardo Teixeira
Fri Feb 13, 2015 3:29 pm
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- AT2 Trial Sample Scene/s?
by zyzyx » Fri Sep 12, 2014 7:33 am
- 4 Replies
- 3938 Views
- Last post by zyzyx
Thu Oct 09, 2014 8:14 am
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- Amplify Texture 2 with Unity Terrain [SOON]
by Alex » Wed Oct 01, 2014 8:59 pm
- 1 Replies
- 2556 Views
- Last post by Ricardo Teixeira
Thu Oct 02, 2014 1:54 pm
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- Will Amplify Motion ever support sprites?
by JBDS » Sun Jul 27, 2014 4:42 am
- 1 Replies
- 2557 Views
- Last post by Diogo Teixeira
Sun Jul 27, 2014 1:43 pm
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- Video with Amplify Texture
by Kalinka und Pfahl » Wed Jun 04, 2014 1:57 pm
- 1 Replies
- 6736 Views
- Last post by Ricardo Teixeira
Mon Jun 09, 2014 12:12 pm
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- Is Amplify right for my project?
by RyuMaster » Wed May 07, 2014 10:23 am
- 1 Replies
- 2630 Views
- Last post by Ricardo Teixeira
Thu May 08, 2014 2:09 pm
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- Lightmap Virtualization? [SOON]
by ScoobyDoofus » Sun Feb 02, 2014 6:15 pm
- 2 Replies
- 3330 Views
- Last post by artzfx
Thu Feb 13, 2014 11:06 pm
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- AT2 - baked substance support
by PLGCoder » Tue Jan 28, 2014 10:10 pm
- 1 Replies
- 4899 Views
- Last post by Diogo Teixeira
Wed Jan 29, 2014 2:36 pm
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