iSinner wrote:Hello, I would like to know if the support for mobile platforms (iOS and Android) is anywhere on the horizon because our team would benefit a LOT from Amplify Texture 2.
The workflow that we are going to follow heavily relies on the fact of usage of your system, so it is very important to know how much far away from release is AT2. Could you give us any information on the subject?
iSinner wrote:Thanks for such a quick reply!
We can use the preview trial now in the editor for windows platform, but we need to make some mobile builds from time to time, and the textures there are pure black, so it is not a valid option for us.
Also, we wanted to test the performance on mobile, to know if the AT2 is ok performance-wise, which is also a problem due to lack of mobile support.
It is awesome that you can provide an early build, please do contact us when it will be available
Thank you for your interest, we really appreciate it. Amplify Texture 2 mobile support is currently in development, we are still a couple of months away from a usable version but we are getting very close.
Young wrote:Thank you for your interest, we really appreciate it. Amplify Texture 2 mobile support is currently in development, we are still a couple of months away from a usable version but we are getting very close.
Hi, could you please update the information - how close you are to the support mobile platforms, such as iOS?
Regards, Andrey
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