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Avoid visual texture tiling repetition

PostPosted: Sat Feb 02, 2019 12:24 pm
by aleciuf
Hi all,

I'm trying to achieve what was explained here:

http://www.iquilezles.org/www/articles/ ... tition.htm

would you have some ideas?

Re: Avoid visual texture tiling repetition

PostPosted: Mon Feb 04, 2019 4:32 pm
by naitoookami
I decided to take a crack at this since nobody responded yet. I attempted to use technique 3 in my shader here. My math could be better, but this is the basis of how it works and it works pretty well. The issue with mine is you can see the seams sometimes appear in parts of the rotated texture but this gets fixed if you use seamless textures in combo with the anti-tiling.

Before
Image

After
Image

Re: Avoid visual texture tiling repetition

PostPosted: Tue Feb 05, 2019 11:42 am
by Amplify_Borba
Hey there, thank you for pitching in!

Unfortunately this type of request is outside of the scope of our support, we might reach out with tips or suggestions at times for very specific questions, but it won't always be possible to assist in matters that do not involve potential issues or feedback.

Re: Avoid visual texture tiling repetition

PostPosted: Sat Feb 09, 2019 5:22 pm
by aleciuf
Many thanks @naitoookami! Works very well!! ;)