what are the plans to support Unity's post processing stack v2? I know there's a (Legacy) post processing shader template but creating my own template for the post processing stack failed because of insufficient knowledge and/or problems with HLSLPROGRAM inside the ASE template.
Is there any template or support for the post processing stack on the line?
Thanks for your awesome shader editor btw
![Smile :)](./images/smilies/icon_e_smile.gif)