Recently Unity has added support for 8 uv sets on a mesh but I can only seem to acces up to 4 in amplify. Is this something that need updating in amplify ?
Apologies for not being clear, I meant a source for the information regarding the support for 8 channels, but we did confirm it ourselves in Unity's Documentation and are going to implement it as soon as possible, thank you for pointing it out!
Hello, we've recently added support for accessing all 8 UV channels on the Texture Coordinates and Vertex TexCoord nodes, for versions 2018.2 and above.