Hello! I'm Trying to make an Object Partially invisible, and chose in runetime by material property witch part to show, but right now i have some transparent stuff but not totally invisible... anyone can help me to do this?
i'm pretty new with shader stuff so i'm getting confused...
Hello, thank you for getting in touch and for your support!
You can either use Opacity or Opacity mask, the difference being that through Opacity you can have different transparency values while when using the Opacity Mask, the object will either be fully visible or fully invisible ( a good example for this is chain fences ).
Can you please elaborate on how you're planning the effect to behave?
Here's a simple example using the Vertex Position node and a slider to produce the opacity mask, that hides the object through the Y axis: