Itekube wrote:Hello Diogo, Ricardo, Is there a way to load default texture behond far plane distance ?
I explain, i try to reduce texture memory impact by reducing the far plane distance but i have some artefact (see img)
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Even with 2048 cache size, i don't have enouth memory (i'm on a 4k screen). Do you have a solution for this problem ? or how can i use more GPU memory ? I usually use Quadro card with at least 12go ram.
Itekube wrote:PS. Do you have an ETA for the next version of AT2 ?
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