Amplifying your potential.

Introducing Amplify Shader Editor – Node-based Shader Creation for Unity [BETA 1]

We are happy to announce our new plugin for Unity. Born out of necessity, the Amplify Shader Editor is a node-based shader creation tool inspired by industry leading editors. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. AAA quality and flexibility at an indie affordable cost with the responsive customer support and short iteration times you can always expect from Amplify Creations.

While in BETA 1 you can create and extend Surface Shaders, upcoming versions will include dozens of additional shader types, custom lighting models and extended options to help unleash your creativity while adapting to your production’s technical specifications. Intuitive and fully customizable, it includes full source code and it’s open to user submissions. Nodes, improvements, fixes, or even plugins, your contribution and feedback is very valuable to us.

» » BETA 1 only price! « «

ASE will continue to be improved up until its first release. Not all features available during the BETA. Price will increase with every major BETA update, buy it now at a reduced price and help shape the editor to your needs!

• Intuitive, familiar interface
• Node based creation
• Extensive node library
• Growing sample collection
• Open to user requests and contributions
• Full source-code


Fully credited, contribute today!

What do Rust, p.a.m.e.l.a., Manifold Garden, Firewatch, The Forest, Night In The Woods, Broforce and Star Wars Journeys Ep 1 – to name a few – have in common?

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