Multi-Tile UV Bake Tool » Enhanced batch texture baking for 3ds Max
The Multi-Tile UV Bake Tool allows you to bake multi-tile texture collections in 3ds Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush. By default, baking textures in 3dsMax is limited to the 0,1 UV Space. Without this tool, manually exporting/baking collections is extremely time consuming and quite forbidding, especially when dealing with large tile collections.• Export multi-tile collections directly into Unity(Amplify Texture 2)
• Batch entire scenes into fewer draw calls (Unity+AT2).
• Go beyond the usual texture size limitations (Unity+AT2)
• Compatible multi-tile packages such as MARI, MODO, Mudbox & Zbrush.
• Compatible with any rendering engine that supports the Render to Texture.
FREE for all Amplify Texture 2 Licensees
- Unreal Engine