RedFrame is an exploratory adventure game in development by Andrew Coggeshall and Michael Stevenson of Basenji Games.
RedFrame is amplified by our in-house technology for Virtual Texturing, Amplify Texture. With this technology RedFrame will leave all its texture limitations behind, each scene could easily have up to 1TB of texture data, without compromising performance.
See what Amplify Texture can do for your project and how it works.
If you like adventures you are in for a treat.
The environments are lush and the attention to detail is superb.
Visit the website and check out the development Blog.
Check out the game screenshot gallery.