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Ghost of a Tale, by SeithCG

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests. You’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers. An amazing looking game, it’s a great example of the level of quality possible with Unity3d. Developed by an extremely small team, it manages to raise the bar on what we have come to expect from Steam early-access games. Ghost of a Tale makes great use of Amplify Motion, the effect is very well adapted and serves only to emphasize the already excellent animation.

Amplify Motion – Vector Based Motion Blur

A complete and fast full-scene vector motion blur effect that works with all opaque and coverage/alpha-test surfaces. It supports both stationary and moving objects. Handles translation as well as rotation on camera and dynamic objects using per-pixel vectors. For Desktop, WebGL, Mobile & Consoles.

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