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Immortal Redneck, by Crema

Immortal Redneck

by Crema

Immortal Redneck is an FPS set in Egypt with rogue-lite elements, mixing old-school first-person shooter action with a rogue-lite mechanics.

Immortal Redneck, by Crema

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Immortal Redneck is a FPS set in Egypt with rogue-lite elements. Frantic gameplay, twitch controls and an arcade-style feel meet randomly generated dungeons, a complete skill tree, permanent death and 9 classes with different traits.The game revolves around a redneck tourist who wakes up mummified in ancient Egypt after an accident. Why is he here? How did he survive the accident? And why the hell is he mummified?!

Grab a gun, tighten your mummy bandages, delve deep into the danger-filled pyramids of Giza and bask in the colorful glory of the Amplify Color enhanced visuals!

Amplify Color – Advanced Color Grading

Our grading solution brings industry-level color grading to your Unity game by mimicking the color transforms made inside a tool like Photoshop or typical grading software such as Nuke, After Effects, Fusion or similar; e.g. change contrast, color curves, exposure, saturation, hue and more, or a combination of all transforms at once. For Desktop, WebGL, Mobile & Consoles.

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